In celebration of the recently announced Majora's Mask 3D, I will be telling you the history of the original Majora's Mask on the Nintendo 64.
Majora's Mask started as an Expansion for the game Ocarina of Time. called Ura Zelda, which translates to "Another Zelda", and it was going to be released on the 64DD. This game was going to make slight changes to some levels in Ocarina of Time. But, Nintendo didn't want to make a simple remake, so they got the challenge to make a brand new Zelda game, and their deadline was in 18 months. This game was renamed Zelda: Gaiden, which means "Zelda: Side Story". They also created a tech demo that was going to be shown at Spaceworld 1999. This tech demo included the finished version of Clock Town, the timer, and the Goron Mask. In 2000, the N64DD was cancelled, but people seemed to favor the Expansion Pak, so Zelda: Gaiden was movied to the Expansion Pak. Moving to this Pak gave the developers a WHOPPING 4 MEGABYTES! It was big for back then, seriously, on a HTC One M7, you can fit every NES, SNES, and N64 game, and still have a lot of data left. But, the Expansion Pak allowed better lighting, drawing distance, CPU, and allowed more things in one area. The game's name was changed to The Legend of Zelda: Majora's Mask, and was released in 2000. It was also re-released for the Gamecube in 2003 on the Zelda Promotional Disk.